This is what Control, God of War or Uncharted looked like during their first phase of development

This is what Control, God of War or Uncharted looked like during their first phase of development
This is what Control, God of War or Uncharted looked like during their first phase of development
Image: Youtube

The leaks of Grand Theft Auto VI they were great news for all kinds of reasons, but one of the most interesting things that has been talked about these days has been the discussion about how “bad” a game can look during its development.

As I said the other day, although there have been (and will continue to be) idiots who say nonsense, I think that the vast majority of normal people, when they see images like the one we saw of the GTA VIthey think “wow” or “how promising is this”.

Part of that fascination, of course, comes from the fact that we hardly ever see big games in a state like this! And if the GTA leak doesn’t go any further, I hope at least can help normalize the idea (at least among the general public) that, no, these games don’t look “bad”, they just look like a game in development should look like.

In the wake of the leaks and discussion about the game’s images, several other developers and studios have wanted to add to the debate and have shared images of what their games looked like in their early stages. And they are all wonderful.

“If you knew how game development works, you would know that visuals are one of the things that are made. This game takes four years of planning and development. What you see is almost exactly what you will get. Next year is to prepare the code and fix bugs. All backend stuff. It looks like shit.
Image: Twitter

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Before continuing, you have to know that many of the comments that you will see now refer to the tweet that appears just above, written by someone who clearly had little idea of ​​​​how video game development works and that has ended up provoking the response of infinity of developers.

The first to respond was the lead designer of ControlPaul Ehreth, who

the next:

Since graphics are the first thing to finish in a video game, and CONTROL won multiple awards for its excellent graphics, here are some images from early development

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